USC Advanced Game Project, winter 2020 - summer 2020
I was the Lead Artist on Soulfarer, a mixed-media game helping those with shoulder pain rehabilitation. I worked with design and narrative to bring ideas from concept to game assets and environments. I oversaw the art direction and worked with producers to assign tasks to artists. I also modeled game assets and created promotional materials for showcase.
the end goal of the first level
created a moodboard for the feel of the game
designed poster working with the director and faculty
ending of the level