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USC Advanced Game Project, winter 2020 - summer 2020

I was the Lead Artist on Soulfarer, a mixed-media game helping those with shoulder pain rehabilitation. I worked with design and narrative to bring ideas from concept to game assets and environments. I oversaw the art direction and worked with producers to assign tasks to artists. I also modeled game assets and created promotional materials for showcase.

water temple

the end goal of the first level

Mood Board

created a moodboard for the feel of the game


designed poster working with the director and faculty


ending of the level

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